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Old Apr 09, 2011, 10:09 AM // 10:09   #1
Ascalonian Squire
 
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What do you think about that build? I didn't test it, but i think it can work. Maybe a little too less heal?
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Old Apr 09, 2011, 10:36 AM // 10:36   #2
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ST prot doesn't work good with minions, because spirits effect minions too.
You should rather add some kind of support para or monk.
I don't see there Protective Spirit and Aegis, two very important protection spells.

You should also add SoS hero, probably instead of dervish.

You bring a lot weak rez, bringing UA monk + Signet of Return on para's build would bring enough rez, so there's no need bringing 2xFlesh of my Flesh and "We Shall Return".

If you bring enough healing and/or protection, you don't need SolS on you nercos' builds.

3 hex removal spells are not neccessary. Hex Eater Signet is good for heavy hex areas.

But the MOST important is to test it!
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Old Apr 09, 2011, 10:42 AM // 10:42   #3
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This could work, but i'm sure there are better hero builds.
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Old Apr 09, 2011, 10:49 AM // 10:49   #4
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So, i wish to change Derv for an Monk with UA and Rt with an Prot ele?

SolS is for e-management.

Last edited by Tormiasz; Apr 09, 2011 at 10:53 AM // 10:53..
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Old Apr 09, 2011, 11:08 AM // 11:08   #5
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Updated build.

Any more suggestions?
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Old Apr 09, 2011, 12:01 PM // 12:01   #6
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giant overkill on healing in my opinion.
you have 4 characters with healing jobs in there.
You should never need more then 1 full healer, and 1 supporter to keep things alive.
best defence is to kill things before they have a chance to harm you.
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Old Apr 09, 2011, 12:37 PM // 12:37   #7
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IMHO if there are more healing players, party had more chance to do not wipe when monk die.
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Old Apr 09, 2011, 01:39 PM // 13:39   #8
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You should either throw out your UA monk and get a commandagon with UA (works)
or get rid of the emo, and bring a SoS or again a commandagon

also i'd switch orison of healing for dismiss condition and take recuperation over recovery

+I think you'll need more res skills (take out power drain from your panic and get death pact signet, again...can take fall back on a commandagon | put chaos storm in last slot)

I would take flesh of my flesh oinstead of soothing memories
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Old Apr 09, 2011, 01:57 PM // 13:57   #9
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ER is worse than para. Add support para to secure protection. Keep UA monk in.
Remove all healing from your necros and give them something to wipe enemies.
Monk protection spells are working best on you MM.
And don't forget to add SPIRITS! Bloodsong, Pain, Shadowsong, Disenchantment, Agony, ect. to your necros instead of restoration magic.
Dwayna's Sorrow is a good choice with MM. You can add this spell to your monk.

Sum of all my suggestion:
1.(Player) OK
2.(1st hero) Add monk prots instead of rit heals
3.(and so on) Add rit attacking spirits instead of heals
4. OK
5. Kick Signet of return, add any mesmer skill
6. OK
7. Support para (for inspiration - OQCjUOmMKPTYLc4vHXj3x+Y5NA)
8. Add Divine Healing and Dwayna's Sorrow instead of Orison of Healing and Signet of Rejuvenation.

Last edited by Sagittario; Apr 09, 2011 at 02:00 PM // 14:00..
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Old Apr 09, 2011, 02:08 PM // 14:08   #10
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Does one monk will do all of the healing job?
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Old Apr 09, 2011, 02:17 PM // 14:17   #11
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If you secure enough prots he/she can. And if not, that's why you bring UA.
And one more thing. You don't need to be BS! Your Illusion mesmer brings AoE blindness. If I were you I'd go SF to get more protection from They're on Fire! or Invoke if you prefer to stay air ele.

Last edited by Sagittario; Apr 09, 2011 at 02:19 PM // 14:19..
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Old Apr 09, 2011, 02:28 PM // 14:28   #12
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My only advice will be on the ST rit. I found that yes the spirits die quick with an mm BUT ST super charger with a couple of E-managent skills its great with an MM, many will disagree and with the 7h update I only take 2 partial healers and a hell of a lot of damage fast kills and hardly any wipes.

The Dervish could be a conditioner let the Dervish spread the conditions you have tons of hexes.

The game has got incredible easy now only certain areas in game now where it calls for a prot and a heal or even full rit heals

But that's my opinion take it with a pinch of salt, everybody needs to find what works for them.
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Old Apr 09, 2011, 02:44 PM // 14:44   #13
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Now, it must be perfect
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Old Apr 09, 2011, 03:21 PM // 15:21   #14
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I do think its a huge improvement already

however, I don't understand why you brought fall back twice(:
and i'm missing some kind of hex removal. imo, bring expel hexes elite on your paragon (secondary mesmer)
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Old Apr 09, 2011, 03:26 PM // 15:26   #15
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2x "Fall Back" gives a permanent 33% IMS, I can't do vanq's without it anymore

Also, he has Shatter Hex on his mesmer :P

It's a good build but Discord is zzzzzzzzzzzzzzzzzzzz, I can't play like that and stay awake at the same time. If you're having fun with it though then kudos.
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Old Apr 09, 2011, 03:30 PM // 15:30   #16
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I have Hex Eater Signet and Shatter Hex for hexes but maybe it is a good choice to switch paragon's elite, cuz all of my heroes are casters, Defensive Anthem will work only on my monk. But... maybe it is the key of that?

@Doug4130
I need that build mostly for vanq's. Sometimes i can switch Discord with SS ^^

Last edited by Tormiasz; Apr 09, 2011 at 03:32 PM // 15:32..
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Old Apr 09, 2011, 03:31 PM // 15:31   #17
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I can't reproach anything.
Of course there are many other working ways, but now you found one of them.
It's up to you what will be next.
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Old Apr 09, 2011, 03:41 PM // 15:41   #18
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Thank you all for help, if anyone have more suggestions, please write it here.
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Old Apr 09, 2011, 03:47 PM // 15:47   #19
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Quote:
Originally Posted by Tormiasz View Post
cuz all of my heroes are casters, Defensive Anthem will work only on my monk.
Defensive Anthem ends if that party member hits with an attack skill. There's noone in your party with attack skill, so it works on all party members.
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Old Apr 09, 2011, 04:00 PM // 16:00   #20
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Your discord spirit spammer is not build well besides the attribute spread which leads to only 6 in soul reaping which is not enough to fuel the bar itself. Spirit boon strike serves no purpose and is not good enough to guarantee a spot on any spirit bar bar. spirit rift is unneeded as ancestors rage is the better option. Drop the spirits in total because a few spirits is not very effective at a low attribute.

replace barbs with weaken armor, barbs is a 2 second cast time spell and you only have 1 physical+random slow attacking minions.

Shield gaurdian does not work on the prot. He will burn through energy fast and a better option would be spirit bond (disabled and microed)

heroes do not know how to use patient spirit as they will double heal because of the 2 second wait time.

Blazing finale sucks on heroes and Defensive Anthem overrides with aegis a lot. The paragon elite can be versatile like expel hexes or soldiers fury.

In general you lack an condition removal and a lot of bars need revision to increase effectiveness and efficiency. It is far from perfect in my opinion.
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